AI Insights · Timothy · April 2024
Top 5 Pirate Games on iOS in Malta: Q1 2024 Performance
Explore the performance of the top 5 pirate-themed games on iOS in Malta during Q1 2024, focusing on key metrics like weekly downloads and revenue.
In Q1 2024, the top 5 pirate games on iOS in Malta showed varied performance across key metrics such as weekly downloads and revenue, according to Sensor Tower data. Here's a closer look at each game's performance.
Sea of Conquest: Pirate War experienced a fluctuating trend in weekly revenue, starting with a modest $3 in early January and peaking at $1.5K by the end of the month. However, it saw a decline to $61 in late February before stabilizing around $140-$185 in March. Weekly downloads for the game demonstrated an initial rise from 60 to 107 in January, but gradually decreased to 38 by the end of March.
Go Go Magnet! had a varied revenue pattern, with notable peaks at $62 in early February and $47 in mid-February. Downloads were relatively low, with a high of 14 in early January, but the game saw a general decline with some fluctuation, reaching zero downloads by the end of March.
Pirate Raid: Caribbean Battle showed minimal revenue activity, with occasional small spikes such as $14 in mid-January. The downloads were similarly low, with the highest being 7 in both early January and mid-January, and several weeks showing zero downloads.
Roger That: Merge Adventure! had minimal revenue, with small occurrences like $6 in mid-January and $7 at the end of March. Weekly downloads were also low, peaking at 10 in mid-January and then dropping to zero by the end of the quarter.
Lastly, Pirate Ships・Build and Fight showed no significant revenue throughout the quarter and had extremely low download numbers, with only one download recorded in early January.
For more detailed insights and a comprehensive analysis of app performance, visit Sensor Tower.